![]() So without FOM specifically specifying immunity to the Stunned condition together with Paralyzed and Restrained, also makes immune to being Stunned. If we accept that petrification is not possible because it sets/reduces speed to 0, then we must also accept that FOM protects against all states that set speed to 0, e.g. You will not suffer any restrained effects, but you finally got petrified after failing 3 saving throws. If you fail 3 saving throws you become petrified, regardless of the restrained effect you are immune to. Unless the flesh to stone does not clearly set the final state as either paralyzed or restrained, but sets the state as petrified, as it does, then FOM does only protects against the restrained effect. In a strange way, but Indirectly, yes.įOM does not protect against petrified status.įOM clearly makes you immune to movement speed penalties of any kind, plus the specific states of paralyzed and restrained. If the protected creature is not restrained is it really required to make new If you aren't restrained, you aren't the restrained So in some cases FoM protects against petrification effects. As a result, they do not have to make further Constitution saving throws.įor what it's worth, a tweet from lead game designer Jeremy Crawford agrees, though his tweets are now just unofficial rules Some MM petrification effects say “The restrained creature must repeat the saving throw. In this scenario, a creature benefitting from freedom of movement is not restrained and thus does not count as "a creature restrained by this spell". However, can the creature still be petrified if they fail enough saving throws, or does preventing the restraining effect end the Flesh to Stone spell, or prevent it from having any effect?Ī creature restrained by this spell must make another Constitution saving throw at the end of each of its turns. The successes and failures don't need to be consecutive keep track of both until the target collects three of a kind.Ĭlearly, the restraining effect of Flesh to Stone would be prevented by Freedom of Movement. If it fails its saves three times, it is turned to stone and subjected to the petrified condition for the duration. If it successfully saves against this spell three times, the spell ends. On a successful save, the creature isn't affected.Ī creature restrained by this spell must make another Constitution saving throw at the end of each of its turns. On a failed save, it is restrained as its flesh begins to harden. ![]() If the target's body is made of flesh, the creature must make a Constitution saving throw. You attempt to turn one creature that you can see within range into stone. ![]() ![]() The Flesh to Stone spell initially restrains a creature, and then, if the creature fails enough saving throws, petrifies it: Among other things, the Freedom of Movement spell prevents an affected creature from being restrained by spell effects:įor the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |